20th Anniversary Tribute to the Ys Series



That changed in late 1995 when I got my first internet connection, 14,000 bits per second of bliss. It didn't take long to start searching for pages about Ys. In no time I rediscovered excitement for the series. Falcom's site was amazing, they offered free Ys-related downloads like screen savers, wallpapers, stationery, and MIDI files. It was beyond what the average company was doing then, even what most are doing now.

I also found sites selling imported soundtracks from the Ys series. Ys Symphony 95 and The Very Best of Ys were two I ordered immediately. Yes, I'll admit I also downloaded many soundtracks from web sites and usenet (although if the US version of iTunes sold Falcom soundtracks I would gladly purchase them). Yes, I even downloaded a copy of Ys for DOS. This all got me playing the couple Ys games I had again while wishing that new ones would someday cross the ocean.

One site I sorely miss is the Ys Library (http://reiver.net/yslibrary/ - don't bother visiting, it's an ad portal now). Roughly ten years ago it was the ultimate Ys site. The volume, and quality, of content was staggering. My personal favorite was the comprehensive listing of all Ys soundtracks produced by Falcom. All the other Ys sites on the internet combined didn't compare to the Ys library.

I exchanged emails with the site owner several times but don't know what happened to him. One day the site was just plain gone, I hope all is well.

From late 1996-1999 I took a hiatus from gaming to focus on finishing college. The Ys soundtracks kept me going through many cram sessions. Overall though I didn't spend much time on video games in that period. Post-college I downloaded a copy of Ys Eternal (which I would also purchase if available) and played it the best I could without being able to read anything. It was nice to see the series evolve.

On spring break in 1997, while trying to teach myself Visual Basic, I attempted to create an Ys fan game. Turns out I wasn't exactly qualified and the project didn't get much farther than a crude map of the first town. I suppose I'll try again someday.